DC FieldValueLanguage
dc.contributor.authorPaulmann, Hannah-
dc.contributor.authorMayer, Tim-
dc.contributor.authorBarnes, Marc-
dc.contributor.authorBriddigkeit, Dennis-
dc.contributor.authorSteinicke, Frank-
dc.contributor.authorLangbehn, Eike-
dc.date.accessioned2022-02-28T14:26:03Z-
dc.date.available2022-02-28T14:26:03Z-
dc.date.issued2021-
dc.identifier.isbn978-1-66544-057-8en_US
dc.identifier.isbn978-0-7381-1367-8en_US
dc.identifier.isbn978-1-66541-166-0en_US
dc.identifier.urihttp://hdl.handle.net/20.500.12738/12536-
dc.language.isoen_USen_US
dc.publisherIEEEen_US
dc.subjectGame Designen_US
dc.subjectHuman-centered computing [Human computer interaction (HCI)]: Interaction Paradigms - Virtual Realityen_US
dc.subjectHuman-centered computing [Interaction Design]: Interaction Design Process and Methods - User Interface Designen_US
dc.subjectLocomotionen_US
dc.subjectVirtual Realityen_US
dc.subject.ddc004: Informatiken_US
dc.titleCombining natural techniques to achieve seamless locomotion in consumer VR spacesen_US
dc.typeinProceedingsen_US
dc.relation.conferenceIEEE Conference on Virtual Reality and 3D User Interfaces 2021en_US
local.contributorCorporate.editorInstitute of Electrical and Electronics Engineers-
tuhh.container.endpage384en_US
tuhh.container.startpage383en_US
tuhh.oai.showtrueen_US
tuhh.publication.instituteFakultät Design, Medien und Informationen_US
tuhh.publication.instituteDepartment Medientechniken_US
tuhh.publication.instituteForschungs- und Transferzentrum Digital Realityen_US
tuhh.publisher.doi10.1109/VRW52623.2021.00079-
tuhh.relation.ispartofseries2021 IEEE Conference on Virtual Reality and 3D User Interfaces abstracts and workshops : VRW 2021 : proceedingsen_US
tuhh.type.opusInProceedings (Aufsatz / Paper einer Konferenz etc.)-
dc.type.casraiConference Paper-
dc.type.dinicontributionToPeriodical-
dc.type.drivercontributionToPeriodical-
dc.type.statusinfo:eu-repo/semantics/publishedVersionen_US
dcterms.DCMITypeText-
tuhh.container.articlenumber9419298-
item.creatorGNDPaulmann, Hannah-
item.creatorGNDMayer, Tim-
item.creatorGNDBarnes, Marc-
item.creatorGNDBriddigkeit, Dennis-
item.creatorGNDSteinicke, Frank-
item.creatorGNDLangbehn, Eike-
item.fulltextNo Fulltext-
item.creatorOrcidPaulmann, Hannah-
item.creatorOrcidMayer, Tim-
item.creatorOrcidBarnes, Marc-
item.creatorOrcidBriddigkeit, Dennis-
item.creatorOrcidSteinicke, Frank-
item.creatorOrcidLangbehn, Eike-
item.seriesref2021 IEEE Conference on Virtual Reality and 3D User Interfaces abstracts and workshops : VRW 2021 : proceedings-
item.grantfulltextnone-
item.cerifentitytypePublications-
item.tuhhseriesid2021 IEEE Conference on Virtual Reality and 3D User Interfaces abstracts and workshops : VRW 2021 : proceedings-
item.languageiso639-1en_US-
item.openairecristypehttp://purl.org/coar/resource_type/c_5794-
item.openairetypeinProceedings-
crisitem.author.deptDepartment Medientechnik-
crisitem.author.orcid0009-0007-3302-5000-
crisitem.author.parentorgFakultät Design, Medien und Information-
Appears in Collections:Publications without full text
Show simple item record

Page view(s)

95
checked on Dec 27, 2024

Google ScholarTM

Check

HAW Katalog

Check

Add Files to Item

Note about this record


Items in REPOSIT are protected by copyright, with all rights reserved, unless otherwise indicated.