DC FieldValueLanguage
dc.contributor.authorPaulmann, Hannah-
dc.contributor.authorMayer, Tim-
dc.contributor.authorBarnes, Marc-
dc.contributor.authorBriddigkeit, Dennis-
dc.contributor.authorSteinicke, Frank-
dc.contributor.authorLangbehn, Eike-
dc.date.accessioned2022-02-28T14:26:03Z-
dc.date.available2022-02-28T14:26:03Z-
dc.date.issued2021-
dc.identifier.isbn978-1-66544-057-8en_US
dc.identifier.isbn978-0-7381-1367-8en_US
dc.identifier.isbn978-1-66541-166-0en_US
dc.identifier.urihttp://hdl.handle.net/20.500.12738/12536-
dc.language.isoen_USen_US
dc.publisherIEEEen_US
dc.subjectGame Designen_US
dc.subjectHuman-centered computing [Human computer interaction (HCI)]: Interaction Paradigms - Virtual Realityen_US
dc.subjectHuman-centered computing [Interaction Design]: Interaction Design Process and Methods - User Interface Designen_US
dc.subjectLocomotionen_US
dc.subjectVirtual Realityen_US
dc.subject.ddc004: Informatiken_US
dc.titleCombining natural techniques to achieve seamless locomotion in consumer VR spacesen_US
dc.typeinProceedingsen_US
dc.relation.conferenceIEEE Conference on Virtual Reality and 3D User Interfaces 2021en_US
local.contributorCorporate.editorInstitute of Electrical and Electronics Engineers-
tuhh.container.endpage384en_US
tuhh.container.startpage383en_US
tuhh.oai.showtrueen_US
tuhh.publication.instituteFakultät Design, Medien und Informationen_US
tuhh.publication.instituteDepartment Medientechniken_US
tuhh.publication.instituteForschungs- und Transferzentrum Digital Realityen_US
tuhh.publisher.doi10.1109/VRW52623.2021.00079-
tuhh.relation.ispartofseries2021 IEEE Conference on Virtual Reality and 3D User Interfaces abstracts and workshops : VRW 2021 : proceedingsen_US
tuhh.type.opusInProceedings (Aufsatz / Paper einer Konferenz etc.)-
dc.type.casraiConference Paper-
dc.type.dinicontributionToPeriodical-
dc.type.drivercontributionToPeriodical-
dc.type.statusinfo:eu-repo/semantics/publishedVersionen_US
dcterms.DCMITypeText-
tuhh.container.articlenumber9419298-
item.creatorGNDPaulmann, Hannah-
item.creatorGNDMayer, Tim-
item.creatorGNDBarnes, Marc-
item.creatorGNDBriddigkeit, Dennis-
item.creatorGNDSteinicke, Frank-
item.creatorGNDLangbehn, Eike-
item.fulltextNo Fulltext-
item.creatorOrcidPaulmann, Hannah-
item.creatorOrcidMayer, Tim-
item.creatorOrcidBarnes, Marc-
item.creatorOrcidBriddigkeit, Dennis-
item.creatorOrcidSteinicke, Frank-
item.creatorOrcidLangbehn, Eike-
item.seriesref2021 IEEE Conference on Virtual Reality and 3D User Interfaces abstracts and workshops : VRW 2021 : proceedings-
item.grantfulltextnone-
item.cerifentitytypePublications-
item.tuhhseriesid2021 IEEE Conference on Virtual Reality and 3D User Interfaces abstracts and workshops : VRW 2021 : proceedings-
item.languageiso639-1en_US-
item.openairecristypehttp://purl.org/coar/resource_type/c_5794-
item.openairetypeinProceedings-
crisitem.author.deptDepartment Medientechnik-
crisitem.author.orcid0009-0007-3302-5000-
crisitem.author.parentorgFakultät Design, Medien und Information-
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