Publisher DOI: 10.1145/3342428.3342679
Title: Designing a new puzzle app to target dyslexia screening in pre-readers
Language: English
Authors: Rauschenberger, Maria 
Lins, Christian  
Rousselle, Noelle 
Hein, Andreas 
Fudickar, Sebastian 
Keywords: Detection; Dyslexia; Gamification; Information Processing; Language-Independent; Mobile technologies; Pre-Readers; Serious Games; Universal Screening; Web-based Assessment
Issue Date: 25-Sep-2019
Publisher: Association for Computing Machinery
Part of Series: Proceedings of the 5th EAI International Conference on Smart Objects and Technologies for Social Good 
Startpage: 155
Endpage: 159
Conference: EAI International Conference on Smart Objects and Technologies for Social Good 2019 
URI: http://hdl.handle.net/20.500.12738/15543
ISBN: 978-1-4503-6261-0
Review status: This version was peer reviewed (peer review)
Institute: Carl von Ossietzky Universität Oldenburg. Forschungs- und Entwicklungsinstitut für Informatik-Werkzeuge und -Systeme 
Type: Chapter/Article (Proceedings)
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