Volltextdatei(en) in REPOSIT vorhanden Open Access
DC ElementWertSprache
dc.contributor.advisorKnorr, Charlotte-
dc.contributor.authorWehrmann, Friedrich-
dc.date.accessioned2026-03-31T12:19:41Z-
dc.date.available2026-03-31T12:19:41Z-
dc.date.issued2025-08-19-
dc.identifier.urihttps://hdl.handle.net/20.500.12738/19148-
dc.description.abstractThis thesis explores the intersection of hybrid casual games and persuasive games through the design and development of PlayForOceans, a mobile game with donation-based gameplay aimed to support ocean cleanup projects. The work begins with a description of the ecological and social context that motivated this work, emphasizing the urgency of combating marine pollution and the potential of easily accessible game formats aiming to reach a large audience. The theoretical foundation combines insights from game studies and persuasive technologies, focusing on the concept of procedural rhetoric and the persuasive system design model, as well as market insights of hybrid casual game trends. Building on this framework, the thesis analyzes selected hybrid casual and persuasive games to identify design principles and monetization strategies that can both engage players and convey a meaningful message. These findings directly inform the design and implementation of PlayForOceans, which is a persuasive hybrid casual game with the goal to entertain while raising awareness and funds for real-world causes. The work concludes with a discussion of the game’s potential impact, its alignment with the research question, and possible directions for future development and research.en
dc.language.isoenen_US
dc.subject.ddc793: Spielen_US
dc.titleDesign and development of a hybrid casual game with donation-based gameplay and persuasive game elementsen
dc.typeThesisen_US
openaire.rightsinfo:eu-repo/semantics/openAccessen_US
thesis.grantor.departmentFakultät Design, Medien und Information (ehemalig, aufgelöst 10.2025)en_US
thesis.grantor.departmentDepartment Medientechnik (ehemalig, aufgelöst 10.2025)en_US
thesis.grantor.universityOrInstitutionHochschule für Angewandte Wissenschaften Hamburgen_US
tuhh.contributor.refereeHebecker, Ralf-
tuhh.identifier.urnurn:nbn:de:gbv:18302-reposit-237004-
tuhh.oai.showtrueen_US
tuhh.publication.instituteFakultät Design, Medien und Information (ehemalig, aufgelöst 10.2025)en_US
tuhh.publication.instituteDepartment Medientechnik (ehemalig, aufgelöst 10.2025)en_US
tuhh.type.opusMasterarbeit-
dc.type.casraiSupervised Student Publication-
dc.type.dinimasterThesis-
dc.type.drivermasterThesis-
dc.type.statusinfo:eu-repo/semantics/publishedVersionen_US
dc.type.thesismasterThesisen_US
dcterms.DCMITypeText-
tuhh.dnb.statusdomainen_US
item.openairetypeThesis-
item.creatorOrcidWehrmann, Friedrich-
item.creatorGNDWehrmann, Friedrich-
item.advisorGNDKnorr, Charlotte-
item.grantfulltextopen-
item.languageiso639-1en-
item.fulltextWith Fulltext-
item.openairecristypehttp://purl.org/coar/resource_type/c_46ec-
item.cerifentitytypePublications-
Enthalten in den Sammlungen:Theses
Dateien zu dieser Ressource:
Datei Beschreibung GrößeFormat
MA_Design_and_development_of_a_hybrid_casual_game.pdf2.31 MBAdobe PDFÖffnen/Anzeigen
Zur Kurzanzeige

Google ScholarTM

Prüfe

HAW Katalog

Prüfe

Feedback zu diesem Datensatz


Alle Ressourcen in diesem Repository sind urheberrechtlich geschützt.