DC Field | Value | Language |
---|---|---|
dc.contributor.author | Rehfeld, Gunther | |
dc.contributor.author | Karl, Alexander | |
dc.date.accessioned | 2020-08-26T12:20:01Z | - |
dc.date.available | 2020-08-26T12:20:01Z | - |
dc.date.issued | 2016 | |
dc.identifier.uri | http://hdl.handle.net/20.500.12738/3964 | - |
dc.relation.ispartof | Making Games : design, business, art, technology | |
dc.title | 7 Wege, um den Spieler bei der Stange zu halten | |
dc.type | Article | |
tuhh.oai.show | true | en_US |
tuhh.publication.institute | Department Medientechnik | |
tuhh.publication.institute | Fakultät Design, Medien und Information | |
tuhh.type.opus | (wissenschaftlicher) Artikel | - |
dc.type.casrai | Journal Article | - |
dc.type.dini | article | - |
dc.type.driver | article | - |
dcterms.DCMIType | Text | - |
item.creatorGND | Rehfeld, Gunther | - |
item.creatorGND | Karl, Alexander | - |
item.fulltext | No Fulltext | - |
item.creatorOrcid | Rehfeld, Gunther | - |
item.creatorOrcid | Karl, Alexander | - |
item.grantfulltext | none | - |
item.cerifentitytype | Publications | - |
item.openairecristype | http://purl.org/coar/resource_type/c_6501 | - |
item.openairetype | Article | - |
crisitem.author.dept | Department Medientechnik | - |
crisitem.author.parentorg | Fakultät Design, Medien und Information | - |
Appears in Collections: | Publications without full text |
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