Publisher DOI: 10.23919/iLRN52045.2021.9459385
Title: Asymmetrical game design approaches solve didactic problems in VR engineer trainings
Language: English
Authors: Meyer, Uli 
Becker, Jonathan 
Mueller, Thomas 
Jeworutzki, André  
Draheim, Susanne  
von Luck, Kai 
Editor: Economou, Daphne 
Peña-Rios, Anasol 
Dengel, Andreas 
Dodds, Heather 
Mentzelopoulos, Markos 
Klippel, Alexander 
Erenli, Kai 
Lee, Mark J.W. 
Richter, Jonathon 
Keywords: asymmetrical gameplay; engineer training; remote training; VR
Issue Date: 2021
Publisher: IEEE
Part of Series: Proceedings of 2021 7th International Conference of the Immersive Learning Research Network (iLRN) 
Conference: International Conference of the Immersive Learning Research Network 2021 
URI: http://hdl.handle.net/20.500.12738/13076
ISBN: 978-1-73489-952-8
978-1-66543-050-0
Institute: Department Informatik 
Fakultät Technik und Informatik 
Type: Chapter/Article (Proceedings)
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